This commit is contained in:
ponzischeme89
2026-08-21 10:38:41 +12:00
parent 5467fba0eb
commit af1ca4370c
9 changed files with 107 additions and 15 deletions
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# Home performance baseline
This is the repeatable performance check for Home. The source baseline is the current
good-performing release line at commit `5467fba` (0.2.84). Numbers are only comparable on
the same television, Android build, server, network and signed-in profile, so benchmark
results belong with the test run or release notes rather than as universal targets here.
## What is measured
- `coldStartToHomeNoCompilation`: cold launch without ahead-of-time compilation, used as
the control for the baseline profile.
- `coldStartToHomeWithProfile`: cold launch as a release is shipped. `timeToFullDisplayMs`
ends when Home reports its first D-pad-ready, settled frame.
- `warmStartToHomeWithProfile`: returning to a resident process.
- `homeDpadAndRows`: frame timing during rapid travel across cards, down four rows, and back
through already displayed artwork. The route deliberately does not idle between presses.
- Debug milestones in `MembyStartup`: process start to `home_visible`,
`first_row_visible`, and `home_interactive`.
- Debug frame windows in `EmbyClientPerf`: jank percentage, p50/p95/p99 UI frame time,
frames over 16 ms and 33 ms, and the maximum frame time.
Compose Layout Inspector supplies card and row recomposition counts. Capture a system trace
at the same time when a frame regression needs attribution; the trace shows Compose work,
Coil fetch/decode activity and main-thread scheduling together.
## Run protocol
Use a physical TV with a signed-in profile and a populated Home cache. Keep the TV's display
mode, server, network and Home row preferences unchanged between the reference and candidate
runs.
```powershell
$env:JAVA_HOME = "C:\Program Files\Android\Android Studio\jbr"
.\gradlew.bat :benchmark:connectedBenchmarkReleaseAndroidTest `
-P android.testInstrumentationRunnerArguments.class=com.ponzischeme89.memby.benchmark.HomeBenchmark
```
For an interactive debug capture, clear logcat, cold-start Memby, wait for Home, then rapidly
hold Right and move through at least four rows. Record:
```powershell
adb logcat -s MembyStartup EmbyClientPerf
```
In Layout Inspector, enable recomposition counts and repeat the same route. Unchanged cards
outside the old and new focus targets should normally be skipped; focus animation should not
cause per-frame card recomposition. In Android Studio's system trace, inspect the slowest
frames for main-thread Compose work and Coil image fetch/decode slices.
## Regression gates
Use the median of at least five iterations. Investigate before release when, against a fresh
reference run on the same setup:
- profiled cold-start `timeToFullDisplayMs` or warm start regresses by more than 10%;
- `frameDurationCpuMs` p95 regresses by more than 10%, or p99 crosses 33 ms;
- a previously displayed card causes a network fetch or another decode on the return pass;
- focus animation recomposes a card on every animation frame or invalidates unaffected cards;
- adding a Home row materially changes first-row visibility time. Below-the-fold rows may
affect `home_interactive`, but must not delay `first_row_visible`.
Regenerate the baseline profile after changing the startup or first-browse path:
```powershell
.\gradlew.bat :app:generateReleaseBaselineProfile
```
Keep the reference and candidate benchmark result directories together. Hardware variance
makes the paired result the baseline; a number copied from a different TV is not evidence of
a regression or an improvement.
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import com.android.build.api.dsl.ApplicationExtension
import java.util.Properties import java.util.Properties
plugins { plugins {
@@ -63,7 +64,7 @@ val projectNoticeText =
// A release workflow can derive the app version from its Git tag without editing the // A release workflow can derive the app version from its Git tag without editing the
// source tree. Local builds keep using the checked-in default. // source tree. Local builds keep using the checked-in default.
val defaultVersionName = "0.2.84" val defaultVersionName = "0.2.85"
val membyVersionName: String = val membyVersionName: String =
(project.findProperty("memby.versionName") as String?) (project.findProperty("memby.versionName") as String?)
?.trim() ?.trim()
@@ -95,7 +96,7 @@ fun environmentSecret(key: String): String? {
return System.getenv(key)?.trim()?.takeIf { it.isNotEmpty() } return System.getenv(key)?.trim()?.takeIf { it.isNotEmpty() }
} }
android { extensions.configure<ApplicationExtension> {
namespace = "com.ponzischeme89.memby" namespace = "com.ponzischeme89.memby"
// Raised to 37 by the Lifecycle 2.11 / Activity 1.13 upgrade, which refuse to be // Raised to 37 by the Lifecycle 2.11 / Activity 1.13 upgrade, which refuse to be
// consumed by a project compiled against anything older. This is a *compile* target // consumed by a project compiled against anything older. This is a *compile* target
@@ -1687,7 +1687,7 @@ internal fun MediaRow(
onVerticalFocusRequestConsumed: (Int) -> Unit, onVerticalFocusRequestConsumed: (Int) -> Unit,
onMoveVertical: (itemIndex: Int, direction: RowFocusDirection) -> Boolean, onMoveVertical: (itemIndex: Int, direction: RowFocusDirection) -> Boolean,
onContentFocused: () -> Unit, onContentFocused: () -> Unit,
onItemFocused: (BaseItem) -> Unit, onItemFocused: (item: BaseItem, itemIndex: Int) -> Unit,
onItemSelected: (BaseItem) -> Unit, onItemSelected: (BaseItem) -> Unit,
onItemLongPressed: (BaseItem) -> Unit, onItemLongPressed: (BaseItem) -> Unit,
density: String = "standard", density: String = "standard",
@@ -1840,7 +1840,9 @@ internal fun MediaRow(
} }
val focused: () -> Unit = { val focused: () -> Unit = {
onContentFocused() onContentFocused()
onItemFocused(item) // LazyRow already knows the semantic position. Passing it on
// avoids searching the row again on every D-pad focus move.
onItemFocused(item, index)
} }
val format = cardFormat(row.kind, item, artworkStyle) val format = cardFormat(row.kind, item, artworkStyle)
if (row.kind == MediaRowKind.CONTINUE) { if (row.kind == MediaRowKind.CONTINUE) {
@@ -1593,9 +1593,8 @@ internal fun HomeScreen(
true true
}, },
onContentFocused = { navigationExpanded = false }, onContentFocused = { navigationExpanded = false },
onItemFocused = { item -> onItemFocused = { item, itemIndex ->
val itemIndex = row.items.indexOfFirst { it.id == item.id } rowFocusPositions[row.id] = itemIndex
if (itemIndex >= 0) rowFocusPositions[row.id] = itemIndex
rowFocusedBelowHero = true rowFocusedBelowHero = true
if (selectedDestination == BrowseDestination.HOME) { if (selectedDestination == BrowseDestination.HOME) {
focusedHomeRowId = row.id focusedHomeRowId = row.id
@@ -77,7 +77,7 @@ internal object LaunchIntro {
* - **The player is returned, not released.** It goes back to the process cache on dispose, * - **The player is returned, not released.** It goes back to the process cache on dispose,
* which is what lets the very next playback still open on a prepared instance. * which is what lets the very next playback still open on a prepared instance.
*/ */
@OptIn(UnstableApi::class) @androidx.annotation.OptIn(markerClass = [UnstableApi::class])
@Composable @Composable
internal fun LaunchPrerollVideo( internal fun LaunchPrerollVideo(
modifier: Modifier = Modifier, modifier: Modifier = Modifier,
@@ -19,7 +19,7 @@ import com.ponzischeme89.memby.R
* sought back to the beginning and prepared again after use rather than reconstructed for * sought back to the beginning and prepared again after use rather than reconstructed for
* every title. * every title.
*/ */
@OptIn(UnstableApi::class) @androidx.annotation.OptIn(markerClass = [UnstableApi::class])
internal object PrerollPreloader { internal object PrerollPreloader {
private val mainHandler = Handler(Looper.getMainLooper()) private val mainHandler = Handler(Looper.getMainLooper())
private var applicationContext: Context? = null private var applicationContext: Context? = null
@@ -1,6 +1,7 @@
package com.ponzischeme89.memby.ui package com.ponzischeme89.memby.ui
import com.ponzischeme89.memby.data.HomeCache import com.ponzischeme89.memby.data.HomeCache
import com.ponzischeme89.memby.data.PlaybackPosition
import com.ponzischeme89.memby.data.model.BaseItem import com.ponzischeme89.memby.data.model.BaseItem
import com.ponzischeme89.memby.data.model.HomeRow import com.ponzischeme89.memby.data.model.HomeRow
import com.ponzischeme89.memby.data.model.UserItemData import com.ponzischeme89.memby.data.model.UserItemData
@@ -36,8 +36,8 @@ class ResumableMediaCardTest {
@Test @Test
fun finishTimeUsesRemainingRuntime() { fun finishTimeUsesRemainingRuntime() {
val now = 1_000_000L val now = 1_000_000L
val runtime = 60L * 60L * TICKS_PER_MILLISECOND_FOR_TEST val runtime = 60L * 60L * MILLIS_PER_SECOND * TICKS_PER_MILLISECOND_FOR_TEST
val position = 15L * 60L * TICKS_PER_MILLISECOND_FOR_TEST val position = 15L * 60L * MILLIS_PER_SECOND * TICKS_PER_MILLISECOND_FOR_TEST
assertEquals( assertEquals(
now + 45L * 60L * 1_000L, now + 45L * 60L * 1_000L,
@@ -61,6 +61,7 @@ class ResumableMediaCardTest {
} }
private companion object { private companion object {
const val MILLIS_PER_SECOND = 1_000L
const val TICKS_PER_MILLISECOND_FOR_TEST = 10_000L const val TICKS_PER_MILLISECOND_FOR_TEST = 10_000L
} }
} }
@@ -64,14 +64,32 @@ class HomeBenchmark {
) )
private fun MacrobenchmarkScope.exerciseHome() { private fun MacrobenchmarkScope.exerciseHome() {
// Do not wait between presses: a real performance problem is most visible while a
// viewer holds the remote and focus animations, lazy composition and image decode
// overlap. Travelling both ways also covers cached artwork and item reuse rather
// than measuring only the first decode of each card.
repeat(HORIZONTAL_PRESSES) {
device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_RIGHT) device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_RIGHT)
device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_RIGHT) }
repeat(VERTICAL_PRESSES) {
device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_DOWN) device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_DOWN)
repeat(HORIZONTAL_PRESSES_PER_ROW) {
device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_RIGHT) device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_RIGHT)
}
}
repeat(VERTICAL_PRESSES) {
device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_UP)
repeat(HORIZONTAL_PRESSES_PER_ROW) {
device.pressKeyCode(android.view.KeyEvent.KEYCODE_DPAD_LEFT)
}
}
device.waitForIdle() device.waitForIdle()
} }
private companion object { private companion object {
const val PACKAGE_NAME = "com.ponzischeme89.memby" const val PACKAGE_NAME = "com.ponzischeme89.memby"
const val HORIZONTAL_PRESSES = 12
const val HORIZONTAL_PRESSES_PER_ROW = 6
const val VERTICAL_PRESSES = 4
} }
} }