0.2.66 - End Credits improvements / Gateway: 0.1.47 - End credits redesign
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@@ -38,6 +38,27 @@ const (
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// primary guard against answering on noise, and it is set high because the cost of a
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// wrong marker is somebody losing the end of an episode.
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minSeparation = 0.18
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// onsetFraction is how credit-like a frame has to be, relative to the established roll,
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// to count as already part of it.
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//
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// The split itself lands where the credits are *established*, because the sustain window
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// after it has to clear creditLikeFloor on average — and credits usually fade in, so the
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// first second or two of the fade scores below that floor and pushes the split forward.
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// Measured against real media the gap is two to three seconds, which is visible: the roll
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// has plainly begun before the picture moves.
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//
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// So the split is walked backwards through the fade to the first frame that is already
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// mostly credit-like. Two fifths is deliberately generous — this is looking for the start
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// of a ramp, not for more credits — and it is a fraction of the established level rather
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// than an absolute, because a roll over a bright background never reaches the same score
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// as one over black and would otherwise never be walked back at all.
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onsetFraction = 0.4
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// onsetBackoffMs bounds that walk. A fade is a second or two; anything walking further is
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// no longer following one, and the bound is what stops a gradual dimming at the end of a
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// scene dragging the marker back into the programme.
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onsetBackoffMs = 4000
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)
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// VisualDetector implements Detector over the ffmpeg sampler.
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@@ -195,7 +216,46 @@ func findTransition(frames []frameStats, interval time.Duration) (int, float64,
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}
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bestIndex, bestSeparation, found = split, separation, true
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}
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return bestIndex, bestSeparation, found
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if !found {
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return 0, 0, false
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}
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// The separation is reported for the split that earned it, never for the walked-back
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// frame: confidence is a statement about how clearly the transition was found, and
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// recomputing it over a fade would report the answer as weaker for having been improved.
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return backOffToOnset(scores, bestIndex, segmentMean(bestIndex, min(bestIndex+sustain, len(scores))), interval),
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bestSeparation, true
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}
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// backOffToOnset walks a split backwards through the credits' fade-in.
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//
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// Pure, bounded, and it can only ever move the marker earlier — which is the direction that
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// needs the care, so both bounds matter: it stops at the first frame that is not already
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// mostly credit-like, and it never travels further than onsetBackoffMs. On a hard cut from
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// programme to credits the preceding frame scores near zero and the walk stops immediately,
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// which is correct: there is no fade to find and the split was already right.
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func backOffToOnset(scores []float64, split int, established float64, interval time.Duration) int {
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if split <= 0 || established <= 0 || interval <= 0 {
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return split
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}
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limit := int(float64(onsetBackoffMs) / float64(interval.Milliseconds()))
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if limit < 1 {
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// A sampling interval coarser than the whole allowance cannot resolve a fade at all.
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// The coarse pass is this case, and it is the one whose answer the fine pass replaces.
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return split
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}
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floor := onsetFraction * established
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earliest := split - limit
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if earliest < 0 {
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earliest = 0
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}
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onset := split
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for index := split - 1; index >= earliest; index-- {
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if scores[index] < floor {
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break
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}
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onset = index
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}
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return onset
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}
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// visualConfidence maps separation onto a score.
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@@ -160,3 +160,87 @@ func TestVisualConfidenceIsCapped(t *testing.T) {
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t.Fatalf("a detection at the separation threshold scored %.2f, below the bar", score)
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}
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}
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// The onset walk-back, tested on scores directly.
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//
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// It is pure and it is the only thing in the detector that can move a marker *earlier*, so
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// its two bounds matter more than the movement itself: a hard cut must not move at all, and
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// a long ramp must not drag the marker back into the programme.
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// establishedCredits is the score a fully-established roll produces, near enough — the
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// literal matters only as the thing onsetFraction is measured against.
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const establishedCredits = 0.90
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func TestBackOffWalksIntoTheFade(t *testing.T) {
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// Forty frames of programme, three of fade, then the roll. The split arrives at the first
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// fully-established frame; the fade before it is already the credits.
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scores := make([]float64, 0, 60)
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for range 40 {
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scores = append(scores, 0.02)
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}
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scores = append(scores, 0.40, 0.55, 0.75)
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for range 17 {
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scores = append(scores, establishedCredits)
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}
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onset := backOffToOnset(scores, 43, establishedCredits, fineInterval)
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if onset != 40 {
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t.Fatalf("onset at frame %d, want 40 (the first frame of the fade)", onset)
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}
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}
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// A cut straight from programme to credits has no fade to find, and the split was already
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// right. Moving it would be inventing a ramp that is not there.
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func TestBackOffStopsAtAHardCut(t *testing.T) {
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scores := make([]float64, 0, 60)
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for range 40 {
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scores = append(scores, 0.02)
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}
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for range 20 {
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scores = append(scores, establishedCredits)
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}
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if onset := backOffToOnset(scores, 40, establishedCredits, fineInterval); onset != 40 {
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t.Fatalf("a hard cut moved from 40 to %d", onset)
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}
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}
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// The bound is what stops a scene dimming gradually towards the credits pulling the marker
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// back through the last minute of the programme.
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func TestBackOffIsBounded(t *testing.T) {
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// Everything qualifies, so only the bound can stop the walk.
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scores := make([]float64, 80)
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for index := range scores {
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scores[index] = establishedCredits
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}
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onset := backOffToOnset(scores, 60, establishedCredits, fineInterval)
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limit := int(float64(onsetBackoffMs) / float64(fineInterval.Milliseconds()))
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if onset != 60-limit {
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t.Fatalf("walked back to %d, want %d (%d frames)", onset, 60-limit, limit)
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}
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if travelled := (60 - onset) * int(fineInterval.Milliseconds()); travelled > onsetBackoffMs {
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t.Fatalf("walked back %dms, past the %dms bound", travelled, onsetBackoffMs)
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}
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}
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// A frame that is dark but not yet mostly credit-like is still the programme.
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func TestBackOffRefusesAFrameBelowTheOnsetFraction(t *testing.T) {
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scores := []float64{0.02, 0.02, 0.10, establishedCredits, establishedCredits}
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// 0.10 is well under onsetFraction of the established level.
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if onset := backOffToOnset(scores, 3, establishedCredits, fineInterval); onset != 3 {
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t.Fatalf("a below-threshold frame was walked into: onset %d, want 3", onset)
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}
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}
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// Guarding the degenerate inputs rather than trusting callers, since this runs on whatever
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// the sampler produced.
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func TestBackOffHandlesDegenerateInput(t *testing.T) {
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scores := []float64{establishedCredits, establishedCredits}
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if onset := backOffToOnset(scores, 0, establishedCredits, fineInterval); onset != 0 {
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t.Fatalf("a split at zero moved to %d", onset)
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}
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if onset := backOffToOnset(scores, 1, 0, fineInterval); onset != 1 {
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t.Fatalf("an established level of zero moved the split to %d", onset)
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}
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}
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